I haven't used this feature in almost a year, which isn't surprising to me as I rarely feel the need to Blog anything these days. I am rather spending my time on learning tools and creating things, things being the operative word as I often don't have an idea in mind when I start playing around with a tool.
For almost a year now I have been using Moi3d for nearly all my modelling, Modo is slowly becoming a secondary tool for render and texture work. Moi seems to suit my needs at the moment it is fast and light and perfect for most Hard Surface work. Modo is... well that is another story for another day. Suffice to say the shine is dulling the direction of the tool away from pure modeller to something else is not exciting me anymore.
Blender on the other hand is interesting me, many may know I used it exclusively for years before switching to Modo, I am not looking to go back, but I am certainly looking at the development of it with renewed interest. I think in the longer term I may be using it again in my workflow, I will see.
So Moi is interesting me at the moment still, Blender has caught my eye again, and Modo it still my workhorse for renders and texturing, oh! I forgot RizomUV I added that to my workflow this year too and it is great, not perfect but fast and I forgive some of the odd features for the speed alone.